3.5-1500 10 años, 10 meses ago Merge branch 'audio_misc'
3.5-1496 10 años, 10 meses ago forgot to add free() to the previous malloc change
3.5-1495 10 años, 10 meses ago replace alloca with malloc to fix windows builds
3.5-1494 10 años, 10 meses ago fix deb-x64 and osx-x64 builds after soundtouch update
3.5-1493 10 años, 10 meses ago update soundtouch to svn revision 173
3.5-1492 10 años, 10 meses ago update zlib to v1.2.8
3.5-1491 10 años, 10 meses ago [Android] Fix ant build?
3.5-1490 10 años, 10 meses ago [Android] Remove SimonVT menudrawer library. Move to Google's support library for their navigation drawer support. Overall cleanup.
3.5-1489 10 años, 10 meses ago Revert "Added optimizations to ClassifyFloat/Double functions in Mathutil.cpp and to PPCCache.cpp"
3.5-1488 10 años, 10 meses ago When loading a save state in read only that mismatches the current movie, load the input prior to the save state from the save state's movie, instead of using the current movie's input up to that poin...
3.5-1487 10 años, 10 meses ago Save sync gpu setting to dtm header.
3.5-1486 10 años, 10 meses ago fix gcc warning, probably also the logic
3.5-1485 10 años, 10 meses ago Revert "Create our OGL context on the same thread in the OpenGL backend. Same issue with Qualcomm not working with threading correctly."
3.5-1484 10 años, 10 meses ago [Android] When running OpenGL ES 3 backend, we've got to switch the screen coordinates or bad things happen. Adds a Driver bug that causes swap every single flush. Hard requirement currently to see /a...
3.5-1483 10 años, 10 meses ago Remove saturate function define in GLSL since we use clamp everywhere instead. Change the function defines over to just regular defines since Qualcomm can't handle function defines at all it seems.
3.5-1482 10 años, 10 meses ago BPMemory: Assign a more descriptive name to a field in the genmode register.
3.5-1481 10 años, 10 meses ago [Android] Qualcomm glGetShaderInfoLog returns a max of 1024 bytes(tested) for the log, and glGetShaderiv with GL_INFO_LOG_LENGTH /always/ returns 0 on compile failure.
3.5-1480 10 años, 10 meses ago Whoops, look like the previous commit was also the case with VideoDX9
3.5-1479 10 años, 10 meses ago Fix a char buffer destination size in Render.cpp for VideoDX11.
3.5-1478 10 años, 10 meses ago Fix a free that should have been a delete.