3.5-1692 10 años, 10 meses ago fix c&p error
3.5-1691 10 años, 10 meses ago Merge branch 'join-wiimote-scanning-thread'
3.5-1687 10 años, 10 meses ago Allow setting dsp on thread via game ini.
3.5-1686 10 años, 10 meses ago Add hotkeys to increase/decrease the frame limit.
3.5-1685 10 años, 10 meses ago Make hotkeys for togglign IR, AR, efb copies and fog settings configurable.
3.5-1684 10 años, 10 meses ago simplify my last commit
3.5-1683 10 años, 10 meses ago remove printf in shader uid generation
3.5-1682 10 años, 10 meses ago Removing the 'Clearing code cache' OSD message in Release builds
3.5-1681 10 años, 10 meses ago fix movie player on linux
3.5-1680 10 años, 10 meses ago [Android] Some minor cleanup.
3.5-1679 10 años, 10 meses ago Changing the Nunchuk stick axis from center to center + 1
3.5-1678 10 años, 10 meses ago Adding Nunchuk stick calibration
3.5-1677 10 años, 10 meses ago [Android] Qualcomm Swap hack isn't needed anymore due to the new StreamBuffer type.
3.5-1676 10 años, 10 meses ago [Android] Another check for OpenGL ES 3.
3.5-1675 10 años, 10 meses ago Good Job Windows. Fixes compiling...
3.5-1674 10 años, 10 meses ago Didn't mean to disable hacked buffer.
3.5-1673 10 años, 10 meses ago Enable the shader cache on GLES3 now that the shaders compile fine on Mali and Adreno.
3.5-1672 10 años, 10 meses ago Remove the broken buffers bug on Mali hardware since it isn't needed anymore using the glBufferData route in the StreamBuffer class.
3.5-1671 10 años, 10 meses ago Add the new glBufferData stream buffer type to the streambuffer class which is hugely more efficient on Mali drivers.
3.5-1670 10 años, 10 meses ago Fix Android Build.