5.0-14030 2 díes, 4 hores ago GameINI: Fix file path for RZDK01 INI (PR #9659 deleoetlino)
5.0-14028 2 díes, 12 hores ago BlockingLoop/Jit64: Indicate explicit fallthrough where applicable (PR #9658 delioncash)
5.0-14025 2 díes, 14 hores ago Android: Add "Import BootMii NAND Backup" (PR #9653 deJosJuice)
5.0-14023 2 díes, 15 hores ago Android: Early changes to adapt for Android 12 (PR #9654 deJosJuice)
5.0-14021 2 díes, 16 hores ago GameINI: Add speed hack for Korean TP (PR #9655 dePPLToast)
5.0-14019 3 díes, 19 hores ago Fifo: Run/sync with the GPU on command processor register access (PR #7214 destenzek)
5.0-14017 4 díes, 1 hora ago Fix crash when stopping a game that does not use the BBA when XLink Kai BBA is selected in configuration (PR #9642 deCrunchBite)
5.0-14015 4 díes, 1 hora ago FifoPlayer: Copy data with memcpy instead of one byte at a time (PR #9645 deleoetlino)
5.0-14013 4 díes, 14 hores ago Build: Fix -fno-strict-aliasing on Xcode builds (PR #9634 deskylersaleh)
5.0-14011 4 díes, 17 hores ago Fix PCH when building with CMake + Ninja + MSVC on Windows (PR #9647 deleoetlino)
5.0-14009 5 díes, 4 hores ago Vulkan: Work around AMD exclusive fullscreen bug (21.3+) (PR #9635 destenzek)
5.0-14007 1 selmana ago DriverDetails: Fix broken vector bitwise AND on Mali drivers (PR #9636 desspacelynx)
5.0-14005 1 selmana, 1 día ago WiiUtils: Add helper functions to get emulated/real Bluetooth device (PR #9638 deleoetlino)
5.0-14002 2 selmanes, 1 día ago MMU: Fix SDR updates being silently dropped in some cases (PR #9625 deleoetlino)
5.0-13999 2 selmanes, 1 día ago WiiUtils: Remove reference qualifier (PR #9628 deDentomologist)
5.0-13997 2 selmanes, 1 día ago Add game quirks for unknown BP/CP/XF commands (PR #9576 dePokechu22)
5.0-13992 2 selmanes, 1 día ago MathUtil: Add SaturatingCast to cast floats more safely (PR #9480 deleoetlino)
5.0-13988 2 selmanes, 1 día ago Disable ICache emulation for some games (PR #8937 dePokechu22)
5.0-13986 2 selmanes, 1 día ago Core: Fix PauseAndLock segfaulting under certain circumstances (PR #9623 deTechjar)
5.0-13984 2 selmanes, 2 díes ago Check that zstd headers can be found before using a shared zstd library (PR #9622 deskylersaleh)