3.5-1739 10 años, 3 meses ago GameConfig: Remove unused [HLEaudio] section
3.5-1738 10 años, 3 meses ago IniFile: Don't parse comments after the [Section] brackets
3.5-1737 10 años, 3 meses ago IniFile: Remove support for comments anywhere but the beginning of lines
3.5-1736 10 años, 3 meses ago Mark the Direct3D9 backend deprecated. sadly one important functionality is impossible to implement correctly in this backend(zcomplock). Still, I will try to fix as many issues as i can.
3.5-1735 10 años, 3 meses ago Gameini database update. Robotech: Battlecry, MySims, Donkey Kong Country Returns, Mario Kart Wii, Totsugeki Famicom Wars vs, Paper Mario (n64 VC), SUPER MONKEY BALL 2 and BEACH SPIKERS are affected. ...
3.5-1734 10 años, 3 meses ago [ARM] Implement andx, andi_rc, and andis_rc.
3.5-1733 10 años, 3 meses ago [ARM] IMM support for all integer instructions that call ComputeRC. Small FPS gains everywhere.
3.5-1732 10 años, 3 meses ago [ARM] Fix ori again.
3.5-1731 10 años, 3 meses ago Remove "-0" from stable version numbers in a more foolproof manner for vs and cmake builds.
3.5-1730 10 años, 3 meses ago Remove some non-catastrophic IPC_HLE wiimote related PanicAlerts. We have logging for this. Fixed issue 6464.
3.5-1729 10 años, 3 meses ago D3D11: Implement zcomploc for hardware supporting D3D 11.0.
3.5-1728 10 años, 3 meses ago Fix a merge fail that happened when I merged in Android. It is just a bit of duplicate code, no issues came from it.
3.5-1727 10 años, 3 meses ago Revert "Fix a memory leak in ExpressionParser.cpp"
3.5-1726 10 años, 3 meses ago Remove -0 from stable release version numbers.
3.5-1725 10 años, 3 meses ago Use a multibyte-neutral codepage when calling *printf on Windows.
3.5-1724 10 años, 3 meses ago Fix a memory leak in ExpressionParser.cpp
3.5-1723 10 años, 3 meses ago Fix a stack corruption in ExtendedTrace.
3.5-1722 10 años, 4 meses ago fix lightning for inconsitent config
3.5-1721 10 años, 4 meses ago Free two memory leaks in ArmCPUDetect.cpp
3.5-1720 10 años, 4 meses ago disable emulate format changes on glsl120