4.0-330 11 años ago Revert "VideoCommon: create native texture pool"
4.0-329 11 años ago Re-plumb window handle to the dsound backend.
4.0-328 11 años ago VideoCommon: fix custom textures
4.0-327 11 años ago Fix the filter for some files in the Core VS project related to the JitIL. They were in the root of the project. They should actually be in their own filter named JitILCommon.
4.0-326 11 años ago Use an unordered_set to track FIFO write adresses
4.0-325 11 años ago Handle BP mask register better to avoid useless BP writes (causing flushes)
4.0-324 11 años ago Jit64: implement ps_res
4.0-323 11 años ago Jit64: simplify ps_sel
4.0-322 11 años ago Jit64: fix typo in ps_sel and re-enable it
4.0-321 11 años ago jit64: remove dead code
4.0-320 11 años ago Jit64: extract frsqrtex as method
4.0-319 11 años ago [JitIL] No more terrible usage of vectors. This is possible because of C++11.
4.0-318 11 años ago ogl: check default framebuffer for msaa
4.0-317 11 años ago [ARM] Minor idle skip optimization in bx.
4.0-316 11 años ago [ARM] Fix an issue with the data offset in LoadStore operations. Thanks to PPSSPP.
4.0-315 11 años ago VideoCommon: create native texture pool
4.0-314 11 años, 1 mes ago [windows] update SDL-2.0.0 to 2.0.1. Fixes issue 6793.
4.0-313 11 años, 1 mes ago ogl: drop all %f from TextureConversionShader
4.0-312 11 años, 1 mes ago Fix {Read,Write}FileToString. We should be using binary always.
4.0-307 11 años, 1 mes ago Be less dumb.