3.5-1058 8 años ago Missed a few clang compiler flags.
3.5-1057 8 años ago Disabled OSX x86 build since we require 10.7 minimum. This takes support back to late 2006 models. Also, Missed CG framework addition.
3.5-1056 8 años ago GLSL: fix msaa egdes
3.5-1055 8 años ago Properly set the DMAState flag while ARAM DMA transfers are underway.
3.5-1054 8 años ago Short,sweet and fixes issue 5725
3.5-1053 8 años ago Disable Vsync while holding tab to disable the frame limit, and allow toggling vsync while emulation is running in OGL.
3.5-1052 8 años ago Hide cursor in fullscreen mode on OSX fixes issue 3956
3.5-1051 8 años ago Clean up CInterfaceAGL, make sure the screen gets cleared on stop, and remove the FPS update that messes up GUI builds since GUIless doesn't build anyways.
3.5-1050 8 años ago Fix a typo in ArmEmitter noticed by LionCash.
3.5-1049 8 años ago Set GLES Tex2D function to texture2D, texture is only available in GLES3. Fix some tabs in the config file.
3.5-1048 8 años ago Reenable mulli and negx, seems to work fine.
3.5-1047 8 años ago Git pull
3.5-1035 8 años ago Fix full screen on OSX, well as fixed as its ever been. Apperently in render to main it always shown the FPS on the bottom in full screen.
3.5-1045 8 años ago Finish up VFP cleanup. A few more instructions are left for VFP, and a bunch of NEON ones if it will ever be used.
3.5-1044 8 años ago GLSL: also define pinned_memory in renderer.cpp
3.5-1043 8 años ago Remove an obsolete documentation file
3.5-1042 8 años ago Revert "Disable Vsync while holding tab to disable the frame limit."
3.5-1041 8 años ago Disable Vsync while holding tab to disable the frame limit.
3.5-1040 8 años ago GLSL: store and use exact ubo sizes
3.5-1039 8 años ago Fix converting the charset of an empty string. Thanks to MrData on the forums for reporting this issue.