3.5-1057 8 años, 1 mes ago Disabled OSX x86 build since we require 10.7 minimum. This takes support back to late 2006 models. Also, Missed CG framework addition.
3.5-1056 8 años, 1 mes ago GLSL: fix msaa egdes
3.5-1055 8 años, 1 mes ago Properly set the DMAState flag while ARAM DMA transfers are underway.
3.5-1054 8 años, 1 mes ago Short,sweet and fixes issue 5725
3.5-1053 8 años, 1 mes ago Disable Vsync while holding tab to disable the frame limit, and allow toggling vsync while emulation is running in OGL.
3.5-1052 8 años, 1 mes ago Hide cursor in fullscreen mode on OSX fixes issue 3956
3.5-1051 8 años, 1 mes ago Clean up CInterfaceAGL, make sure the screen gets cleared on stop, and remove the FPS update that messes up GUI builds since GUIless doesn't build anyways.
3.5-1050 8 años, 1 mes ago Fix a typo in ArmEmitter noticed by LionCash.
3.5-1049 8 años, 1 mes ago Set GLES Tex2D function to texture2D, texture is only available in GLES3. Fix some tabs in the config file.
3.5-1048 8 años, 1 mes ago Reenable mulli and negx, seems to work fine.
3.5-1047 8 años, 1 mes ago Git pull
3.5-1035 8 años, 1 mes ago Fix full screen on OSX, well as fixed as its ever been. Apperently in render to main it always shown the FPS on the bottom in full screen.
3.5-1045 8 años, 1 mes ago Finish up VFP cleanup. A few more instructions are left for VFP, and a bunch of NEON ones if it will ever be used.
3.5-1044 8 años, 1 mes ago GLSL: also define pinned_memory in renderer.cpp
3.5-1043 8 años, 1 mes ago Remove an obsolete documentation file
3.5-1042 8 años, 1 mes ago Revert "Disable Vsync while holding tab to disable the frame limit."
3.5-1041 8 años, 1 mes ago Disable Vsync while holding tab to disable the frame limit.
3.5-1040 8 años, 1 mes ago GLSL: store and use exact ubo sizes
3.5-1039 8 años, 1 mes ago Fix converting the charset of an empty string. Thanks to MrData on the forums for reporting this issue.
3.5-1038 8 años, 1 mes ago remove some ogl error