3.5-1831 7 años, 2 meses ago pixelShaderGen: also execute alpha test for always fail with late z test
3.5-1830 7 años, 2 meses ago Gameini database update for Tom Clancy's Splinter Cell, Tom Clancy's Splinter Cell Double Agent, Tom Clancy's Splinter Cell Chaos Theory and Super Mario Sunshine (Japanese). Fixes issue 6504. Fixes is...
3.5-1829 7 años, 2 meses ago [ARM] If one requests a FPR to not preload but then later ask it to preload. Make sure to preload it at that time. Would have caused issues with having to make sure the non-preloaded regs were always ...
3.5-1828 7 años, 2 meses ago [ARM] Add ps_sum0 and a disabled ps_madd.
3.5-1827 7 años, 2 meses ago [ARM] Disable floating loadstores as they cause problems. Reenable faddsx/fsubsx as it works with loadstores disabled.
3.5-1826 7 años, 2 meses ago ogl: remove glMapBuffer as it isn't in gles
3.5-1825 7 años, 2 meses ago [ARM] Disable faddsx since it causes problems in crazy taxi.
3.5-1824 7 años, 2 meses ago [ARM] Add mullwx, mulhwux and half implemented srawix instructions. Change fsubsx/fmulsx slightly, still broken.
3.5-1823 7 años, 2 meses ago [ARM] Add ASR/ASRS and UMULLS emitters.
3.5-1822 7 años, 2 meses ago NetPlayServer: Remove unused code
3.5-1821 7 años, 2 meses ago Add an INI option to not loop FIFO playback and stop emulation when it's done
3.5-1820 7 años, 2 meses ago [Android] Catch a more specific exception type (UnsatisfiedLinkError) when trying to load the main native Dolphin 'library'. Also made the logging tag more specific.
3.5-1819 7 años, 2 meses ago [ARM] JitASM miroops. No functionality change.
3.5-1818 7 años, 2 meses ago NetPlayProto: bump netplay version
3.5-1817 7 años, 2 meses ago Increases Gamecube pad polling rate during netplay to normal. Also re-add dualcore setting syncing to netplay, which I had erroneously removed.
3.5-1816 7 años, 2 meses ago [Android] Make the banners display a little larger. Now they don't look like tiny icons in the game list.
3.5-1815 7 años, 2 meses ago [Android] Fix Wii games.
3.5-1814 7 años, 2 meses ago Change per instruction run counts to u64 on all platforms. JIT64 and JITIL runcount isn't implemented properly(and is disabled) so this doesn't effect them.
3.5-1813 7 años, 2 meses ago Add an OSD message to remind the user if Shader Debugging is enabled
3.5-1812 7 años, 2 meses ago [Android] Prevent duplicate duplicate items from being in the game list at one time.