5.0-20935 11 meses, 2 selmanes ago Core/HW/MMIO: Pass System through Read() and Write(). (PR #12499 deAdmiralCurtiss)
5.0-20933 11 meses, 2 selmanes ago Core/FifoPlayer: Avoid global System accessor. (PR #12497 deAdmiralCurtiss)
5.0-20931 11 meses, 2 selmanes ago Core/IOS/WiiIPC: Refactor to class, move to System. (PR #12494 deAdmiralCurtiss)
5.0-20927 11 meses, 2 selmanes ago Core/HW/GBACore: Avoid global System accessor. (PR #12496 deAdmiralCurtiss)
5.0-20925 11 meses, 2 selmanes ago PowerPC: Add access size parameter to MMU::IsOptimizableRAMAddress (PR #12489 deJosJuice)
5.0-20923 11 meses, 2 selmanes ago Steam Deck: Pad out feature report to 64 bytes (PR #12493 deendrift)
5.0-20921 11 meses, 2 selmanes ago Externals: Update fmt to 10.2.1 (PR #12490 delioncash)
5.0-20919 11 meses, 2 selmanes ago HW/SI: Remove remaining global system accessors (PR #12491 delioncash)
5.0-20916 11 meses, 2 selmanes ago Core/DSPHLE: Clean up global System access. (PR #12485 deAdmiralCurtiss)
5.0-20910 11 meses, 2 selmanes ago Core/DSPHLE: Deglobalize HLEAccelerator state in AX and AXWii UCodes. (PR #12487 deAdmiralCurtiss)
5.0-20907 11 meses, 2 selmanes ago Core/DSPHLE: Move AESndAccelerator instance into AESndUCode. (PR #12486 deAdmiralCurtiss)
5.0-20905 11 meses, 2 selmanes ago Android: Fix crash when trying to edit gate size setting (PR #12375 deJosJuice)
5.0-20903 11 meses, 2 selmanes ago Arm64RegCache: Use FlushMode everywhere (PR #12472 demitaclaw)
5.0-20901 11 meses, 3 selmanes ago GameSettings: Don't force EFB to RAM for PokéPark Wii (PR #12477 deJosJuice)
5.0-20899 11 meses, 3 selmanes ago Gameini: Disable "Immediately Present XFB" for Racquet Sports (PR #12476 dePatrickFerry)
5.0-20897 11 meses, 3 selmanes ago VKGfx: Don't panic for VK_SUBOPTIMAL_KHR (PR #12484 deSuperSamus)
5.0-20895 11 meses, 3 selmanes ago FifoPlayer: Move instance to System. (PR #12483 deAdmiralCurtiss)
5.0-20893 11 meses, 3 selmanes ago Android: Fix the targets line in build.gradle.kts (PR #12468 deJosJuice)
5.0-20890 11 meses, 3 selmanes ago Core: Pass System through more of the emulation thread init process. (PR #12482 deAdmiralCurtiss)
5.0-20888 11 meses, 3 selmanes ago Core/SystemTimers: Refactor to class, move to System. (PR #12481 deAdmiralCurtiss)