5.0-20925 |
10 meses, 2 selmanes ago |
PowerPC: Add access size parameter to MMU::IsOptimizableRAMAddress (PR #12489 deJosJuice) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-20923 |
10 meses, 2 selmanes ago |
Steam Deck: Pad out feature report to 64 bytes (PR #12493 deendrift) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-20921 |
10 meses, 2 selmanes ago |
Externals: Update fmt to 10.2.1 (PR #12490 delioncash) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-20919 |
10 meses, 3 selmanes ago |
HW/SI: Remove remaining global system accessors (PR #12491 delioncash) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-20916 |
10 meses, 3 selmanes ago |
Core/DSPHLE: Clean up global System access. (PR #12485 deAdmiralCurtiss) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-20910 |
10 meses, 3 selmanes ago |
Core/DSPHLE: Deglobalize HLEAccelerator state in AX and AXWii UCodes. (PR #12487 deAdmiralCurtiss) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-20907 |
10 meses, 3 selmanes ago |
Core/DSPHLE: Move AESndAccelerator instance into AESndUCode. (PR #12486 deAdmiralCurtiss) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-20905 |
10 meses, 3 selmanes ago |
Android: Fix crash when trying to edit gate size setting (PR #12375 deJosJuice) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-20903 |
10 meses, 3 selmanes ago |
Arm64RegCache: Use FlushMode everywhere (PR #12472 demitaclaw) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-20901 |
10 meses, 3 selmanes ago |
GameSettings: Don't force EFB to RAM for PokéPark Wii (PR #12477 deJosJuice) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-20899 |
10 meses, 3 selmanes ago |
Gameini: Disable "Immediately Present XFB" for Racquet Sports (PR #12476 dePatrickFerry) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-20897 |
10 meses, 3 selmanes ago |
VKGfx: Don't panic for VK_SUBOPTIMAL_KHR (PR #12484 deSuperSamus) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-20895 |
10 meses, 3 selmanes ago |
FifoPlayer: Move instance to System. (PR #12483 deAdmiralCurtiss) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-20893 |
10 meses, 3 selmanes ago |
Android: Fix the targets line in build.gradle.kts (PR #12468 deJosJuice) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-20890 |
10 meses, 3 selmanes ago |
Core: Pass System through more of the emulation thread init process. (PR #12482 deAdmiralCurtiss) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-20888 |
10 meses, 3 selmanes ago |
Core/SystemTimers: Refactor to class, move to System. (PR #12481 deAdmiralCurtiss) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-20886 |
10 meses, 3 selmanes ago |
Core/CodeTrace: Take address from given instruction in GetInstructionAttributes(). (PR #12480 deAdmiralCurtiss) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-20884 |
10 meses, 3 selmanes ago |
Core/Boot: Avoid global system accessor when setting disc. (PR #12479 deAdmiralCurtiss) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-20882 |
10 meses, 3 selmanes ago |
VideoCommon: allow Android to take advantage of 16 pixel samplers once more (PR #12478 deiwubcode) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-20880 |
10 meses, 4 selmanes ago |
DSPHLE/Zelda: fix reverb volume being multiplied by current volume twice (PR #12475 deTilka) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|