5.0-15594 3 años ago CodeViewWidget: Fix undefined behavior when centered around address 0 (PR #10268 dePokechu22)
5.0-15592 3 años ago Fix InputConfig::LoadConfig() not always replacing emu controllers values (PR #10253 deFiloppi)
5.0-15590 3 años ago Fix default input config default device not being loaded/found (PR #10248 deFiloppi)
5.0-15588 3 años ago DolphinTool: Add CLI tool subsystem + commands for verifying and converting RVZ/ISO/WIA/GCZ (PR #10252 dessdsnake)
5.0-15586 3 años ago BS2Emu: Stop clearing the RTC flags (PR #10257 dePokechu22)
5.0-15584 3 años ago Translation resources sync with Transifex
5.0-15583 3 años ago Renderbase: Show rerecord count (PR #10256 demalleoz)
5.0-15581 3 años ago Revert "Force Dual Core on for Bomberman Jetters" (PR #10263 dedolphin-emu)
5.0-15577 3 años ago FifoPlayer: Clear EFB before starting playback (PR #10258 dePokechu22)
5.0-15575 3 años ago DolphinQt: Add i18n comment for "Save Game" (PR #10250 deJosJuice)
5.0-15573 3 años ago Fixed Gamecube naming to GameCube (PR #10242 desmitdylan2001)
5.0-15571 3 años ago Fix saving RGBA images (PR #10245 dePokechu22)
5.0-15568 3 años, 1 mes ago MoltenVK: Don't run fetchDependencies unnecessarily (PR #10214 deOatmealDome)
5.0-15565 3 años, 1 mes ago JitArm64: Fix incorrect push size calculation (PR #10243 deJosJuice)
5.0-15563 3 años, 1 mes ago Add option for setting the PNG zlib compression level (PR #10143 dePokechu22)
5.0-15561 3 años, 1 mes ago ControllerInterface: fix UpdateReferences() deadlock (PR #10228 deFiloppi)
5.0-15559 3 años, 1 mes ago Netplay: Fix possible Wii save restore race condition between Netplay and CPU threads on game shutdown by making the Wii Save Sync data part of the BootParameters. (PR #10235 deAdmiralCurtiss)
5.0-15554 3 años, 1 mes ago Compatibility Settings for Red Steel 2 (PR #10230 deJMC47)
5.0-15552 3 años, 1 mes ago Android: Make DirectoryInitialization use LiveData (PR #10231 deJosJuice)
5.0-15549 3 años, 1 mes ago NetPlayServer: Clear remaining m_players when netplay thread ends so that their destructors can run while the ENetHost still exists. (PR #10237 deAdmiralCurtiss)