4.0-145 hai 6 años Merge branch 'master' into dc-netplay
4.0-84 hai 6 años Fix freeze on close - bFF_GPReadEnable was not enough to stop SyncGPU.
4.0-83 hai 6 años Merge branch 'per-version-gameini' into dc-netplay
4.0-76 hai 6 años Merge branch 'master' into dc-netplay
4.0-65 hai 6 años Merge branch 'master' into dc-netplay
3.5-2468 hai 6 años, 1 mes Merge branch 'reuseaddr' into dc-netplay
3.5-2464 hai 6 años, 1 mes Merge branch 'master' into dc-netplay
3.5-2448 hai 6 años, 1 mes Perf: Use unordered_map instead of map in very slightly hot function.
3.5-2446 hai 6 años, 1 mes Don't sync the GPU if we haven't started yet.
3.5-2445 hai 6 años, 1 mes Actually, SetCpStatus *does* also need to be called from the CPU thread...
3.5-2444 hai 6 años, 1 mes Panic about a FIFO overflow in non-deterministic mode.
3.5-2443 hai 6 años, 1 mes Clean up GatherPipeBursted. Shouldn't actually affect anything.
3.5-2442 hai 6 años, 1 mes Fix Sunshine in deterministic mode.
3.5-2441 hai 6 años, 1 mes Turn off FORCE_WHINE_ABOUT_THREADSAFE.
3.5-2440 hai 6 años, 1 mes Fix the breakpoint fix.
3.5-2439 hai 6 años, 1 mes Simplify and hopefully correct handling of SET_TOKEN and SET_FINISH.
3.5-2438 hai 6 años, 1 mes Remove unused variables and functions.
3.5-2437 hai 6 años, 1 mes Fix freeze on close.
3.5-2436 hai 6 años, 1 mes Rename SyncGPUAtIdleOnly -> DeterministicGPUSync.
3.5-2435 hai 6 años, 1 mes Fix missing md5thread.detach()