Versión
3.5-1839
Rama
master
Data
11 años, 4 meses ago
Windows x64 Windows x86 Mac OS X Android
Contribución
9dfb127923d7955436b1e551d00c04188fc979a3
Camudar autor
degasus
Camudar descripción
ogl: remove glBindFragDataLocation

Without dual source blend, we have only one output per fragment shader,
so this is bound to zero by default.