4.0-716 10 años, 3 meses ago BBox: Changed the rounding again, the old one fixed Paper Mario but had bugs in Mickey's Magical Mirror. This change fixes the glitches in both games.
4.0-715 10 años, 3 meses ago OSX: don't avoid unsync mapping on nvida gpus just because the windows driver doesn't like it
4.0-714 10 años, 3 meses ago [Core] Remove an unnecessary pragma directive from EXI_Channel.h.
4.0-713 10 años, 3 meses ago Fix warning
4.0-712 10 años, 3 meses ago BBox: fix for a small rounding issue.
4.0-711 10 años, 3 meses ago Merge branch 'master' of https://code.google.com/p/dolphin-emu
4.0-708 10 años, 3 meses ago BBox: read from the proper world matrix index when transforming vertexes to screen coordinates.
4.0-709 10 años, 3 meses ago Gameini database update for Crash Tag Team Racing (gc), Baten Kaitos Eternal Wings and the Lost Ocean (gc), Disney's Magical Mirror starring Mickey Mouse (gc), Disney's Hide & Sneak (gc), Skylanders: ...
4.0-708 10 años, 3 meses ago x64: fix parameter names of WriteModRM()
4.0-707 10 años, 3 meses ago Rewrote bounding box algotithm. Fixes issues 5967, 6154, 6196, 6211.
4.0-706 10 años, 3 meses ago Videosoftware: Fix memory cleanup code.
4.0-705 10 años, 3 meses ago Increase save state version.
4.0-704 10 años, 3 meses ago EGL: Fix android build broken by last commit
4.0-703 10 años, 3 meses ago EGL: Properly set parent window.
4.0-702 10 años, 3 meses ago VideoCommon: fix "Buffer not large enough for all vertices!"
4.0-701 10 años, 3 meses ago Fix OpenGL 2.1 devices that support everything we need. The only two devices that do this are Mesa software rasterizer and Intel Ironlake(With a few hacks). Basically since it doesn't support OpenGL 3...
4.0-700 10 años, 3 meses ago OpenGL: remove unused OpenGL headers
4.0-699 10 años, 3 meses ago Merge branch 'StreamBuffers'
4.0-692 10 años, 3 meses ago Bit of a failure. Fixes 6964. I was attempting to grab wglSwapIntervalEXT prior to having a valid WGL context. This was doomed to fail.
4.0-690 10 años, 3 meses ago [DolphinWX] Prevent hotkeys from being assigned to more than one button/function.