3.5-1122 7 años, 6 meses ago Fix loading of "themes" with non-ascii character names. Fixed issue 6189. Why did GetUserPath return a non-const ref to string..?
3.5-1121 7 años, 6 meses ago We can use unordered_map without pain now!
3.5-1120 7 años, 6 meses ago More log elaborating. Final time I'm doing this.
3.5-1119 7 años, 6 meses ago Update function descriptions in GCPad.cpp and Wiimote.cpp
3.5-1118 7 años, 6 meses ago Fix CMake warning.
3.5-1117 7 años, 6 meses ago As requested apply the same changes made by rev 6958822f1957 to the D3D9 backend. handle v-sync changed while the emulation is running. thanks to neobrain for pointing the missing functionality.
3.5-1116 7 años, 6 meses ago Merge branch 'osx-libcxx'
3.5-1108 7 años, 6 meses ago Some more logging typos and clarifications. Missed these in my last commit.
3.5-1107 7 años, 6 meses ago Disable dual source blend until a valid support test is found
3.5-1106 7 años, 6 meses ago Fix some typos and correct some capitalizations in the log messages.
3.5-1105 7 años, 6 meses ago Use a brute force approach to test for Dual source blend support. Sorry for a direct commit to the main branch but i need fast feedback, and i don't want to leave problematic code in the main branch f...
3.5-1104 7 años, 6 meses ago Add retina display support for Mac.
3.5-1103 7 años, 6 meses ago Fix Intel Ironlake since it doesn't support version 120 of GLSL. I don't have Ironlake so it is hard to test. Dropping the shaders to version 120 worked here for me, ATI may be giving me some slack th...
3.5-1102 7 años, 6 meses ago only apply vsync on changes
3.5-1101 7 años, 6 meses ago Fix some strings for translation and update the pot file to include those strings once again.
3.5-1100 7 años, 6 meses ago fixes for my last commit
3.5-1099 7 años, 6 meses ago Implement dual source blending to avoid unneeded alpha pass. this implementation does not work in windows xp (sorry no support for dual source blending there). this should improve speed on older hardw...
3.5-1098 7 años, 6 meses ago VideoSoftware: Fail less at clamping.
3.5-1097 7 años, 6 meses ago Recommend Direct3D 11 or OpenGL instead of Direct3D 9.
3.5-1096 7 años, 6 meses ago Clean up blending code a bit.