4.0-219 7 años, 6 meses ago PixelShaderGen: Refine the comment from revision 3fbe1b1ccdcf.
4.0-218 7 años, 6 meses ago VideoCommon: Update FastDepth's comment
4.0-217 7 años, 6 meses ago VideoCommon: revert the ViewPort changes
4.0-216 7 años, 6 meses ago Merge branch 'const_buffer_rework'
4.0-206 7 años, 6 meses ago ogl: use GL_RGBA instead of GL_RGBA8
4.0-205 7 años, 6 meses ago Gameini database update. "RESIDENT EVIL CODE VERONICA X" added, "The Incredible Hulk:Ultimate Destruction" added some game regions, "Xenoblade Chronicles" updated and added NTSC region, SAMURAI WARRIO...
4.0-204 7 años, 6 meses ago [ARM] Fix the JITILArm and JITArm dispatchers from comex's recent changes.
4.0-203 7 años, 6 meses ago Build fix for previous commit.
4.0-201 7 años, 6 meses ago [Android] Replace the getter for the adapter backing the GameListFragment with a function that simply clears the array adapter. Maintains encapsulation this way. Simplified the actual setting of the b...
4.0-200 7 años, 6 meses ago [Android] Actually show the currently selected CPU core and video backend within the settings screen.
4.0-199 7 años, 6 meses ago Revert "{Android] Eliminate need for even using a byte array when copying assets over."
4.0-198 7 años, 6 meses ago Remove more unused stuff.
4.0-197 7 años, 6 meses ago One shudders to imagine what inhuman thoughts lie behind that code.
4.0-195 7 años, 6 meses ago Minor JitCache cleanup.
4.0-196 7 años, 6 meses ago Remove "deprecated" and unused function Read_Opcode_JIT_LC.
4.0-193 7 años, 6 meses ago Merge branch 'JitArmIL' This implements a partial JITIL based off of the JIT64IL. It's enough to run most games, albiet at a slow speed. Implementing instructions for this IL is really simple since it...
4.0-181 7 años, 6 meses ago Don't prepend file:// in wxUtils::Explore() on windows. Wxw will just remove it, and/or blow up trying to remove it, if the path isn't ascii.
4.0-180 7 años, 6 meses ago Fix unicode support for File::Rename() on windows.
4.0-179 7 años, 6 meses ago Don't waste time looking up the block if enableBlocklink is off anyway.
4.0-178 7 años, 6 meses ago {Android] Eliminate need for even using a byte array when copying assets over.