5.0-14070 3 años ago Jit64: Fix UB/infinite loop when compiling division by 0x80000000 (PR #9675 deJosJuice)
5.0-14068 3 años ago Jit: Optimize block link queries by using hash tables (PR #9666 deleoetlino)
5.0-14066 3 años ago JitArm64: Set flush-to-zero/rounding mode and improve float/double conversion accuracy (PR #9458 deJosJuice)
5.0-14053 3 años ago Jits: Fix interpreter fallback handling of discarded registers (PR #9644 deJosJuice)
5.0-14051 3 años ago Translation resources sync with Transifex
5.0-14050 3 años ago SW: Fix alignedWidth in TextureEncoder (PR #9646 dePatrickFerry)
5.0-14048 3 años ago Make it possible to enable auto-updates by default with CMake builds (PR #9649 deleoetlino)
5.0-14046 3 años ago Put x86_64 Windows binaries in Binary/x64 for consistency with ARM64 (PR #9650 deleoetlino)
5.0-14044 3 años ago cmake: Windows fixes (PR #5624 deOrphis)
5.0-14041 3 años ago VideoCommon: Fix scissorOffset, handle negative value correctly (PR #9660 deezio1900)
5.0-14039 3 años ago IOS/FS: Add a scoped FD class to make it harder to leak FDs (PR #9619 deleoetlino)
5.0-14037 3 años ago Fix IPL crash when launching MIOS-patched games (PR #9663 deleoetlino)
5.0-14034 3 años ago Software: Fix out of bounds accesses in CopyRegion (PR #9321 dePokechu22)
5.0-14032 3 años ago Software: Invert backface test when viewport is positive (PR #9350 dePokechu22)
5.0-14030 3 años ago GameINI: Fix file path for RZDK01 INI (PR #9659 deleoetlino)
5.0-14028 3 años ago BlockingLoop/Jit64: Indicate explicit fallthrough where applicable (PR #9658 delioncash)
5.0-14025 3 años ago Android: Add "Import BootMii NAND Backup" (PR #9653 deJosJuice)
5.0-14023 3 años ago Android: Early changes to adapt for Android 12 (PR #9654 deJosJuice)
5.0-14021 3 años ago GameINI: Add speed hack for Korean TP (PR #9655 dePPLToast)
5.0-14019 3 años ago Fifo: Run/sync with the GPU on command processor register access (PR #7214 destenzek)