5.0-11582 4 meses ago Core/WiimoteReal: Wii remote connection pool and source change cleanup. (PR #8548 dejordan-woyak)
5.0-11580 4 meses ago WiimoteEmu: Nunchuk and Classic Controller calibration accuracy improvements. (PR #8552 dejordan-woyak)
5.0-11578 4 meses ago IOS/FS: Reimplement many functions in a more accurate way (PR #8539 deleoetlino)
5.0-11558 4 meses ago VideoCommon/OSD: Process OSD messages even when they are disabled. (PR #8582 dejordan-woyak)
5.0-11556 4 meses ago Common/Core: Minor rvalue reference related cleanups. (PR #8579 dejordan-woyak)
5.0-11554 4 meses ago VolumeVerifier: Report read errors to the user (PR #8585 deJosJuice)
5.0-11552 4 meses ago InputCommon: Make "Cursor" inputs aware of the rendered aspect ratio. (PR #8581 dejordan-woyak)
5.0-11550 4 meses ago Common/Analytics: Replace mutex with shared_mutex and minor cleanups. (PR #8577 dejordan-woyak)
5.0-11548 4 meses ago x64Emitter: Avoid 8-bit displacement when possible (PR #8556 deSintendo)
5.0-11542 4 meses ago Jit64: Make DoubleToSingle a common asm routine (PR #8120 deMerryMage)
5.0-11537 4 meses ago Add Dolphin version and current video backend to shader compilation logs (PR #8336 deEbola16)
5.0-11535 4 meses ago VideoCommon/TextureConversionShader: Convert over to using ShaderCode (PR #8576 delioncash)
5.0-11532 4 meses ago Qt/RenderWidget: Account for devicePixelRatio when auto-adjusting window size (PR #8366 deTechjar)
5.0-11530 4 meses ago DiscIO: Fix CISOFileReader::GetDataSize() (PR #8573 deJosJuice)
5.0-11528 4 meses ago Core/NetPlayServer: Sync SRAM on every game start (PR #8570 deTechjar)
5.0-11526 4 meses ago Update Readme.md to remove mention of Vista. (PR #8572 dejordan-woyak)
5.0-11524 4 meses ago Add an option to present duplicate frames (PR #8554 destenzek)
5.0-11522 4 meses ago InputCommon: List IMUAccelerometer's Up/Down inputs first for consistency. (PR #8568 dejordan-woyak)
5.0-11520 4 meses, 1 selmana ago Update Qt5_DIR path for ARM64 in CMake project (PR #8567 detinyredpanda)
5.0-11518 4 meses, 1 selmana ago StringUtil: Add IsPrintableCharacter and use it (and fix UB in MemoryViewWidget) (PR #8566 deleoetlino)